

Taking to the skies you battle across seven increasingly difficult rounds, clearing each of all invading enemy bases followed by a boss fight.

Set ten years after, the original hero Opa-Opa finds his home turf under threat once again.
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If you've already spent some time with the first game you'll be quite at home with the sequel in basic terms, it's more of the same. Having the 3D slider up is definitely our preferred way to play. The stereoscopic 3D is also brilliantly executed multiple layers of depth-filled parallax scroll past smoothly, while in the foreground enemies pop-out with excellent clarity. Additionally the play area has been increased to fill the entire top screen of the 3DS, allowing for more time to react to incoming enemies and obstacles. Thankfully, this Nintendo 3DS iteration is based on the M2 remake and not the Master System original, ensuring the gorgeous re-drawn visuals are present and correct.
